level by: Digital Monkey School student from a summer camp of 2014
This level was done in Digital Monkey School summer camp by Lily (8 years old) instructors Greg and Matt. This is a Mario games tribute level :)
This is a prototype of the boss battle for Mario's tribute level :)
that we will be uploading shortly...
Example of animated clouds created with the emitter :)
Updated version of Civilian Commando 0.2 by Matt for Digital Monkey School classes :)
X Added a temporary Game Exit to the 6th room. More rooms to come..
X Made the glass destructable in the museum
X Mud Zombie Dudes are now more difficult
X Added extra Mud Zombie Dude attack type.
X Added a temporary fix for the low health issue when respawning
X Removed Grenade Self-Splash Damage
X Changed Grenade throws to be more effective
X Weapon pickups now have flashing arrow icons to make them easier to see
X Changed room save flags to be red (checkpoint at entry instead of exit)
X Added room clear goal to room with grenade pickup
X Fixed collision in some areas
X Changed lantern art to look less like a cake with a ribbon
Fixed player dying in the second room bug.
This is just a gameplay mechanics test, not a complete game
Fill free to remix :)
Updated plants vs zombies games mechanic test :)
Destructible environment with the player's character demo :)
testing new features of 0.2.10 :)
lot's of fun...
Zep, is there a way to download your "Park Scene" from Demo Carts?
Thx a lot :)